Class RuleState
Assembly: ReAgent.dll
Syntax
Properties
Ailments
Declaration
public IReadOnlyCollection<string> Ailments { get; }
Property Value
AllMonsters
Declaration
public IEnumerable<MonsterInfo> AllMonsters { get; }
Property Value
Animation
Declaration
public AnimationE Animation { get; }
Property Value
Buffs
Declaration
public BuffDictionary Buffs { get; }
Property Value
Effects
Declaration
public IEnumerable<EntityInfo> Effects { get; }
Property Value
Flasks
Declaration
public FlasksInfo Flasks { get; }
Property Value
FriendlyMonsters
Declaration
public IEnumerable<MonsterInfo> FriendlyMonsters { get; }
Property Value
IsAnyFullscreenPanelOpen
Declaration
public bool IsAnyFullscreenPanelOpen { get; }
Property Value
IsAnyLargePanelOpen
Declaration
public bool IsAnyLargePanelOpen { get; }
Property Value
IsChatOpen
Declaration
public bool IsChatOpen { get; }
Property Value
IsLeftPanelOpen
Declaration
public bool IsLeftPanelOpen { get; }
Property Value
IsMoving
Declaration
public bool IsMoving { get; }
Property Value
IsRightPanelOpen
Declaration
public bool IsRightPanelOpen { get; }
Property Value
MiscellaneousObjects
Declaration
public IEnumerable<EntityInfo> MiscellaneousObjects { get; }
Property Value
Player
Declaration
public MonsterInfo Player { get; }
Property Value
Skills
Declaration
public SkillDictionary Skills { get; }
Property Value
Vitals
Declaration
public VitalsInfo Vitals { get; }
Property Value
Methods
GetNumberValue(string)
Declaration
public float GetNumberValue(string name)
Parameters
Type |
Name |
Description |
string |
name |
|
Returns
GetTimerValue(string)
Declaration
public float GetTimerValue(string name)
Parameters
Type |
Name |
Description |
string |
name |
|
Returns
IsFlagSet(string)
Declaration
public bool IsFlagSet(string name)
Parameters
Type |
Name |
Description |
string |
name |
|
Returns
Declaration
public bool IsKeyPressed(Keys key)
Parameters
Type |
Name |
Description |
Keys |
key |
|
Returns
IsTimerRunning(string)
Declaration
public bool IsTimerRunning(string name)
Parameters
Type |
Name |
Description |
string |
name |
|
Returns
MonsterCount()
Declaration
public int MonsterCount()
Returns
MonsterCount(int)
Declaration
public int MonsterCount(int range)
Parameters
Type |
Name |
Description |
int |
range |
|
Returns
MonsterCount(int, MonsterRarity)
Declaration
public int MonsterCount(int range, MonsterRarity rarity)
Parameters
Returns
Monsters()
Declaration
public IEnumerable<MonsterInfo> Monsters()
Returns
Monsters(int)
Declaration
public IEnumerable<MonsterInfo> Monsters(int range)
Parameters
Type |
Name |
Description |
int |
range |
|
Returns
Monsters(int, MonsterRarity)
Declaration
public IEnumerable<MonsterInfo> Monsters(int range, MonsterRarity rarity)
Parameters
Returns
SinceLastActivation(double)
Declaration
public bool SinceLastActivation(double minTime)
Parameters
Type |
Name |
Description |
double |
minTime |
|
Returns